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Before starting Angular js we should know:
1) HTML & CSS
2) Javascript
Then second question comes in my mind is "Why we use Angular"
For this I have collect few point that are:
1) When we want to make dynamic site using java
Iterators are used to iterate over each element of a collection or array one by one. In ruby there are different types of iterators. Here we are going to discuss over each and collect.
1. each:
It iterates over each element of the array or collecti
1) Create a "testDB" database.
use testDB
2) Create a collection name "users" and adding the value together using single command.
db.logins.insert({username:"neetu"})
or
First create a collection of name logins
Handling dropdown is very easy in Capybara. Here we do not have to create the object of Select class and the select option through Select class object. We directly have to pass the option value which is to be selected to the desired location.

1. Create a water droplet
Step 1: Select the basic shape tool and Draw a circle.
Step 2: By using Direct selection tool select the top point of circle and Click convert selected anchor points to corner.
2. Use Mesh tool to add colo
Many times we have to test the value of any attribute. With the help of find method, we can only locate the element but cannot get the value of all attributes of that element. So, to get the value of any attribute we have to give the name of that att
In many sites we have seen that when we click on some button it will make some div faded, this will happen with the help of fadeOut() method in jquery.
If we want some faded div or hidden div to get show, we can do that by using fadeIn() metho
HTML5 has tags for graphics like:
1. Canvas
2. SVG
There are certain differences between the two:
1. SVG is resolution independent while canvas is resolution dependent.
2. SVG supports event handlers while canvas doesnot support event handlers
3. SV
When we define a function only gives it a name, specifies the parameters that are to be included in the function and structures the blocks of code and refer to that value .In calling function you have to define specifies parameters.For example you ca
Every javascript object has a prototype by default. And the prototypes is also an objects.
All objects in JavaScript inherit methods and properties from their prototype and we can override it, but we can not override an Object with a null
