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  • Skeleton Animation in Unity

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    Blog 1 :- Skeleton animation in Unity

    Hey Guys, this blog is part of a series "Skeleton Animation in Unity" . In this i'll try to explain "how to instantiate spine objects in Unity".

    For this make sure you have "spine-unity.unitypackage" plugin in your projects

     

    Step1: We'll have three files of a spine/skeleton object from designer end.

    i.e. i) Atlas file

    ii.) json file

    iii.) png file

    Make a common folder for these files, and open them in explorer same as spine character name. Now, Rename Atlas file as fileName.atlas.txt

     

    After this you'll get 2more files generated automatically, as

    i) fileName_Atlas.atlas

    ii) fileName_Material.mat


     

    Step 2: Right Click on Project region -> Create ->SpineSkeletonData

    Select this new SpineSkeletonData . Now in, Inspector Region set Atlas Assets :

    Size = 1

    pass "fileName_Atlas.atlas" in Element 0 and

    "fileName.json" in SkeletonJSON.

     

    Step 3:

    Right click at this NewSkeletonData-> Spine -> Instantiate(Skeleton Animation).

     

    Now you spine object will be Instantiated into your Game Seen.

    Skeleton Animation in Unity

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