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While rendering a partial if we want to send parameters to the partial we can do it like this:
<%= render :partial => “user_profile_list”, :locals => { :user => @user } %>
or
<%= render :partial => "user_profile_list", :object
Exploratory Testing
Whenever the requirements does not exists or requirements exists but not clear then we go for something called as exploratory testing.
To perform exploratory testing we first explore the application i.e, use all the possible way
At the time of development of a module or functionality we always curious that the code we wrote will work perfectly or not until and unless we run that in a browser. so rails provide us a way where we can test the functions via a console. By running
Cross domain request is a HTTP request from other domain. Browsers do not support the XmlHttpRequest from other domain. Cross origin resource sharing provides a way to allow these type of requests. You need to set the headers to allow the other doma
Filter in Rails
Filters are the methods, that run before, after or around a controller action. We can better understand it by taking an example. Suppose in a blogging site, there are groups and we want that a user can only read blogs of his group. S
Pro's:
User-Friendly Interface, very easy to learn for beginners.
Supports multiple development platforms , mobile, desktop, web and console.
Deployment to multiple platforms is very easy to manage.
Unity has its Asset store where you can find/buy
The testing which can be performed in a document is known as Documentation testing and is part of non-functional software testing.
Documentation plays very important
role in the success of Software. If
you have proper documentation of
your project
Welcome to FindNerd
In some situation we have to detect the browser and perform the different operations on different ones. If we talk about the WordPress then there are many global variables available to detect the browser on which you are processi
Unity built in physics engine provide components that handle physical simulation.
Rigidbody2D is one of the main component among the unity physics engine that allow
sprite to be moved in a physically convincing way by applying forces from the script
Hi friends,
For Implicit intent, we don’t need to declare the name of the class but we declare the action that we are doing to perform.
Like here we make a call
Uri callUri = Uri.parse("tel:100");
Intent intent = new Intent(Intent.ACTION_DIAL, c
