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  • Error while building Unity3D Android Game := Plugins colliding with each other

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    when I build the game in Unity3D , it makes error :"plugins colliding with each other"

    I am using Facebook SDK and Playfab.com SDK

    Found plugins with same names and architectures, Assets/Plugins/Android/libs/android-support-v4.jar (ARMv7) and Assets/Plugins/Android/android-support-v4.jar (ARMv7). Assign different architectures or delete the duplicate. UnityEditor.AndroidPluginImporterExtension:CheckFileCollisions(String) UnityEditorInternal.PluginsHelper:CheckFileCollisions(BuildTarget) (at C:/buildslave/unity/build/Editor/Mono/Plugins/PluginsHelper.cs:25) UnityEditor.HostView:OnGUI() I tried to remove this file : Assets/Plugins/Android/libs/android-support-v4.jar

    I tried to remove this file : Assets/Plugins/Android/libs/android-support-v4.jar but I got another error

    Error: [Temp\StagingArea\AndroidManifest-main.xml:3, D:\work\Apes Shelter\Temp\StagingArea\android-libraries\facebook-android-sdk-4.7.0\AndroidManifest.xml:3] Main manifest has but library uses minSdkVersion='15'

    any help will be appreciated :)

 1 Answer(s)

  • Hello,

    There must be different plugins for each platform. You have to remove the cross platform plugins from the code before to make the build.

    You may need .jar files while building the code for Android so don't remove that one.

    Try this and I hope this will work for you.

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