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Avoid Strong Reference Cycles Objective C iOS sdk

How to Avoid Strong Reference Cycles Avoid strong delegates Avoid strong IBOutlet Avoid strong reference variable inside the Blocks Although strong references work well for one-way relationships between objects, you need to be careful when worki

Memory Management for Unity3D

Many a times while developing a game in unity3D we encounter issues like crashing in between the game play due to low memmory warnings. This is because the game is consuming unexpectedly high memmory. Developers not usually think of this while develo

Multiple TableViews in a ViewController

Adding a UITableView in a ViewController is a great way to display data and information in a list, and it is easy to implement as well. The problem arises when the developer have to implement more than one table views in a viewController using a

Test Factors

Test factors can be defined as the categories which can affect the components of the project.In others words we can say, for desighning the test cases the following factors are considered: 1.Correctness: Correctness is the minimum requirement of th

How to use later method of iOS version with earlier iOS base sdk

What if you want to build the iPhone app with iOS sdk 6.0 and want to use some method of iOS sdk 7.0? There is no such way in Xcode to build the app using two different versions of iOS sdk. If you use any method which is available only in iOS 7.0

Downloading Asset Bundles in Unity3D

After building the Asset Bundles we have to use them.There are two ways to download an AssetBundle: Non-caching: This is done by creating a new WWW object. These AssetBundles are not cached to Unity's Cache folder. Caching: This is done by c

Effortlessly managing your website using a Content Management System

The way that the internet has gripped the entire world compels every business to have a web presence. A web presence is a gateway to higher clients and in turn more business. Till not so long back creating and managing a website was like teaching Gre

Picker View

A picker view is a funky way to allow users to select one item from a group of items. It consists of a rotating wheel which contains the given options. The user can turn the wheel up or down by swiping motion and the option in front of the wheel will

Read Data From Raw Resource in Android

How to read raw data from raw resource in android. In this tutorial i am using a text file as a raw resource in res/raw/wordslist.txt .This text file is read by the activity and you can use the data whatever way you like. for eg You can displa

Exchangeable Image File (EXIF)

Exchangeable Image File abbreviated as (EXIF) is a format that is standard for storing information in digital photographs. Almost all new digital cameras, including the cameras on the mobile phones use the EXIF annotation. The EXIF stores an array of

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