Join the social network of Tech Nerds, increase skill rank, get work, manage projects...
 
  • How to export morph target animations from Maya??

    • 1
    • 1
    • 1
    • 1
    • 0
    • 0
    • 0
    • 905
    Answer it

    HI all,

    I have created some facial animations of a character in autodesk maya with morph targets. But somehow i am not able to export these animations to use them in unity. right now i am using FBX file format for my animations for Unity. How can i Import my animations in unity? or what file format should i use??

    Any help will be appreciated

    Thanks in advance :)

 1 Answer(s)

Sign In
                           OR                           
                           OR                           
Register

Sign up using

                           OR                           
Forgot Password
Fill out the form below and instructions to reset your password will be emailed to you:
Reset Password
Fill out the form below and reset your password: