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waitforseconds() method not work not working
I wrote my codes right and based on the codes in (Unity docs)
but still not working , not waiting , any help !
IEnumerator wait(float waitTime)
{
Debug.Log("Wait"); // write this successfully
yield return new WaitForSecon...
rotate gameObjects around another gameObject
I have 19 circles in a big circle , I need to write this algorithm
"in case of clicking on a centralized circle (the around circles rotate around it)"
not only rotating (about the around circles - the circle should equal/assigned to it`s fo...