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// C++ program to output the maximum occurring character in a string
#include<bits/stdc++.h>
#define ASCII_SIZE 256
using namespace std;
char getMaxOccuringChar(char* str)
{
int count[ASCII_SIZE] = {0};//create an array to keep characte
Hello reader's today we will discuss about SVG. SVG is a scalable vector graphics in which we can make a graphic for the web. In HTML5 <svg> element is used for the container of svg graphic. SVG is used by several method such as paths, boxe
Hello reader's in this blog we are going to discuss about looping, by using array we repeat the names inside a loop. Using loop is easy to access all the elements of an array.
By using a for loop, it is the common access to accessing an
Hello readers, today I have taken example of Floyds triangle. Floyd's triangle is a right-angled triangle of array having natural numbers. The natural numbers are printed in such a manner , that it will look like right angle tri
I've been trying to display 2 rows with 6 columns, on different rows. I've tried different methods, none of which seems to be working.
In my .txt I have:
Corfu [Tab] 5* Gelina Village Waterpark [Tab] 21 May 2017 [Tab] Luton [Tab] 10 nights [
I am making a kind of proctoring website and for it I needed access to the user's screen and display it as a video to the proctor, so that he can monitor it. here is my code:
<div id="userscreen"></div>
<script>
document.g
Basically Javascript previous version ES5(script 5) support three loops and new version ES6(script 6) version support two more loops i.e for-of loop (ES6 ) and an iterator (ES6) .
1) for each loop
for each() method iterates the specific va
It is based on Divide and conquer approach. We first partition the list and then sort it and after sorting we combine the final list or array
It is being merged and sort using the merge sort algorithm.
This
Hi, I want to pass message back and forth on client and server which are on different scenes, how can I do that in Unity?**
Following is my Scenario:-
I have 5 scenes-
1. BaseScene (2) OfflineScene (3) OnlineScene (4)
What if you want to build the iPhone app with iOS sdk 6.0 and want to use some method of iOS sdk 7.0?
There is no such way in Xcode to build the app using two different versions of iOS sdk.
If you use any method which is available only in iOS 7.0
