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  • How to export morph target animations from Maya??

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    HI all,

    I have created some facial animations of a character in autodesk maya with morph targets. But somehow i am not able to export these animations to use them in unity. right now i am using FBX file format for my animations for Unity. How can i Import my animations in unity? or what file format should i use??

    Any help will be appreciated

    Thanks in advance :)

 1 Answer(s)

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