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  • Creating a Tic-Tac-Toe Game Using CSS

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    Hello readers, Well all love to play games whether a child or an adult. So here in my blog I have tried to create a game which we all have played in his/her life in their childhood days.

     

    So, I have created it using CSS properties , hope you all will love to play it.

     

    Rules:-

    In this game basically 2 players can play against each other which therefore will result either win or tie.

     

    The player can also restart the game when required.

     

    Formation :-

    As in this game , there are 9 blocks i.e 3 rows with 3 columns creating a matrix which results in 9 possible turns for each player.

     

    It includes radio and checked buttons for the labels created for each 9 blocks.

     

    Below is the HTML code for the Tic-Tac-Toe Game :-
     

    <!DOCTYPE html>
    <html>
    
    <head>
        <meta charset="utf-8">
        <meta http-equiv="X-UA-Compatible" content="IE=edge">
        <title>Tic-Tac-Toe</title>
         <!-- Fonts css file -->
        <link href="https://fonts.googleapis.com/css?family=Open+Sans:400,600,700" rel="stylesheet">
         <link href="css/style.css" rel="stylesheet" type="text/css" />
         <link rel="stylesheet" type="text/css" href="https://maxcdn.bootstrapcdn.com/font-awesome/4.6.3/css/font-awesome.min.css" />
     </head>
     <body>
         <div class="container">
             
    <div class="tic-tac-toe">
      <input id="block1-1-1" type="radio" class="player-1 left first-column top first-row first-diagonal turn-1"/>
      <label for="block1-1-1" class="turn-1"></label>
      <input id="block1-1-2" type="radio" class="player-1 middle second-column top first-row turn-1"/>
      <label for="block1-1-2" class="turn-1"></label>
      <input id="block1-1-3" type="radio" class="player-1 right third-column top first-row second-diagonal turn-1"/>
      <label for="block1-1-3" class="turn-1"></label>
      <input id="block1-2-1" type="radio" class="player-1 left first-column center second-row turn-1"/>
      <label for="block1-2-1" class="turn-1"></label>
      <input id="block1-2-2" type="radio" class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-1"/>
      <label for="block1-2-2" class="turn-1"></label>
      <input id="block1-2-3" type="radio" class="player-1 right third-column center second-row turn-1"/>
      <label for="block1-2-3" class="turn-1"></label>
      <input id="block1-3-1" type="radio" class="player-1 left first-column bottom third-row second-diagonal turn-1"/>
      <label for="block1-3-1" class="turn-1"></label>
      <input id="block1-3-2" type="radio" class="player-1 middle second-column bottom third-row turn-1"/>
      <label for="block1-3-2" class="turn-1"></label>
      <input id="block1-3-3" type="radio" class="player-1 right third-column bottom third-row first-diagonal turn-1"/>
      <label for="block1-3-3" class="turn-1"></label>
      <input id="block2-1-1" type="radio" class="player-2 left first-column top first-row first-diagonal turn-2"/>
      <label for="block2-1-1" class="turn-2"></label>
      <input id="block2-1-2" type="radio" class="player-2 middle second-column top first-row turn-2"/>
      <label for="block2-1-2" class="turn-2"></label>
      <input id="block2-1-3" type="radio" class="player-2 right third-column top first-row second-diagonal turn-2"/>
      <label for="block2-1-3" class="turn-2"></label>
      <input id="block2-2-1" type="radio" class="player-2 left first-column center second-row turn-2"/>
      <label for="block2-2-1" class="turn-2"></label>
      <input id="block2-2-2" type="radio" class="player-2 middle second-column center second-row first-diagonal second-diagonal turn-2"/>
      <label for="block2-2-2" class="turn-2"></label>
      <input id="block2-2-3" type="radio" class="player-2 right third-column center second-row turn-2"/>
      <label for="block2-2-3" class="turn-2"></label>
      <input id="block2-3-1" type="radio" class="player-2 left first-column bottom third-row second-diagonal turn-2"/>
      <label for="block2-3-1" class="turn-2"></label>
      <input id="block2-3-2" type="radio" class="player-2 middle second-column bottom third-row turn-2"/>
      <label for="block2-3-2" class="turn-2"></label>
      <input id="block2-3-3" type="radio" class="player-2 right third-column bottom third-row first-diagonal turn-2"/>
      <label for="block2-3-3" class="turn-2"></label>
      <input id="block3-1-1" type="radio" class="player-1 left first-column top first-row first-diagonal turn-3"/>
      <label for="block3-1-1" class="turn-3"></label>
      <input id="block3-1-2" type="radio" class="player-1 middle second-column top first-row turn-3"/>
      <label for="block3-1-2" class="turn-3"></label>
      <input id="block3-1-3" type="radio" class="player-1 right third-column top first-row second-diagonal turn-3"/>
      <label for="block3-1-3" class="turn-3"></label>
      <input id="block3-2-1" type="radio" class="player-1 left first-column center second-row turn-3"/>
      <label for="block3-2-1" class="turn-3"></label>
      <input id="block3-2-2" type="radio" class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-3"/>
      <label for="block3-2-2" class="turn-3"></label>
      <input id="block3-2-3" type="radio" class="player-1 right third-column center second-row turn-3"/>
      <label for="block3-2-3" class="turn-3"></label>
      <input id="block3-3-1" type="radio" class="player-1 left first-column bottom third-row second-diagonal turn-3"/>
      <label for="block3-3-1" class="turn-3"></label>
      <input id="block3-3-2" type="radio" class="player-1 middle second-column bottom third-row turn-3"/>
      <label for="block3-3-2" class="turn-3"></label>
      <input id="block3-3-3" type="radio" class="player-1 right third-column bottom third-row first-diagonal turn-3"/>
      <label for="block3-3-3" class="turn-3"></label>
      <input id="block4-1-1" type="radio" class="player-2 left first-column top first-row first-diagonal turn-4"/>
      <label for="block4-1-1" class="turn-4"></label>
      <input id="block4-1-2" type="radio" class="player-2 middle second-column top first-row turn-4"/>
      <label for="block4-1-2" class="turn-4"></label>
      <input id="block4-1-3" type="radio" class="player-2 right third-column top first-row second-diagonal turn-4"/>
      <label for="block4-1-3" class="turn-4"></label>
      <input id="block4-2-1" type="radio" class="player-2 left first-column center second-row turn-4"/>
      <label for="block4-2-1" class="turn-4"></label>
      <input id="block4-2-2" type="radio" class="player-2 middle second-column center second-row first-diagonal second-diagonal turn-4"/>
      <label for="block4-2-2" class="turn-4"></label>
      <input id="block4-2-3" type="radio" class="player-2 right third-column center second-row turn-4"/>
      <label for="block4-2-3" class="turn-4"></label>
      <input id="block4-3-1" type="radio" class="player-2 left first-column bottom third-row second-diagonal turn-4"/>
      <label for="block4-3-1" class="turn-4"></label>
      <input id="block4-3-2" type="radio" class="player-2 middle second-column bottom third-row turn-4"/>
      <label for="block4-3-2" class="turn-4"></label>
      <input id="block4-3-3" type="radio" class="player-2 right third-column bottom third-row first-diagonal turn-4"/>
      <label for="block4-3-3" class="turn-4"></label>
      <input id="block5-1-1" type="radio" class="player-1 left first-column top first-row first-diagonal turn-5"/>
      <label for="block5-1-1" class="turn-5"></label>
      <input id="block5-1-2" type="radio" class="player-1 middle second-column top first-row turn-5"/>
      <label for="block5-1-2" class="turn-5"></label>
      <input id="block5-1-3" type="radio" class="player-1 right third-column top first-row second-diagonal turn-5"/>
      <label for="block5-1-3" class="turn-5"></label>
      <input id="block5-2-1" type="radio" class="player-1 left first-column center second-row turn-5"/>
      <label for="block5-2-1" class="turn-5"></label>
      <input id="block5-2-2" type="radio" class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-5"/>
      <label for="block5-2-2" class="turn-5"></label>
      <input id="block5-2-3" type="radio" class="player-1 right third-column center second-row turn-5"/>
      <label for="block5-2-3" class="turn-5"></label>
      <input id="block5-3-1" type="radio" class="player-1 left first-column bottom third-row second-diagonal turn-5"/>
      <label for="block5-3-1" class="turn-5"></label>
      <input id="block5-3-2" type="radio" class="player-1 middle second-column bottom third-row turn-5"/>
      <label for="block5-3-2" class="turn-5"></label>
      <input id="block5-3-3" type="radio" class="player-1 right third-column bottom third-row first-diagonal turn-5"/>
      <label for="block5-3-3" class="turn-5"></label>
      <input id="block6-1-1" type="radio" class="player-2 left first-column top first-row first-diagonal turn-6"/>
      <label for="block6-1-1" class="turn-6"></label>
      <input id="block6-1-2" type="radio" class="player-2 middle second-column top first-row turn-6"/>
      <label for="block6-1-2" class="turn-6"></label>
      <input id="block6-1-3" type="radio" class="player-2 right third-column top first-row second-diagonal turn-6"/>
      <label for="block6-1-3" class="turn-6"></label>
      <input id="block6-2-1" type="radio" class="player-2 left first-column center second-row turn-6"/>
      <label for="block6-2-1" class="turn-6"></label>
      <input id="block6-2-2" type="radio" class="player-2 middle second-column center second-row first-diagonal second-diagonal turn-6"/>
      <label for="block6-2-2" class="turn-6"></label>
      <input id="block6-2-3" type="radio" class="player-2 right third-column center second-row turn-6"/>
      <label for="block6-2-3" class="turn-6"></label>
      <input id="block6-3-1" type="radio" class="player-2 left first-column bottom third-row second-diagonal turn-6"/>
      <label for="block6-3-1" class="turn-6"></label>
      <input id="block6-3-2" type="radio" class="player-2 middle second-column bottom third-row turn-6"/>
      <label for="block6-3-2" class="turn-6"></label>
      <input id="block6-3-3" type="radio" class="player-2 right third-column bottom third-row first-diagonal turn-6"/>
      <label for="block6-3-3" class="turn-6"></label>
      <input id="block7-1-1" type="radio" class="player-1 left first-column top first-row first-diagonal turn-7"/>
      <label for="block7-1-1" class="turn-7"></label>
      <input id="block7-1-2" type="radio" class="player-1 middle second-column top first-row turn-7"/>
      <label for="block7-1-2" class="turn-7"></label>
      <input id="block7-1-3" type="radio" class="player-1 right third-column top first-row second-diagonal turn-7"/>
      <label for="block7-1-3" class="turn-7"></label>
      <input id="block7-2-1" type="radio" class="player-1 left first-column center second-row turn-7"/>
      <label for="block7-2-1" class="turn-7"></label>
      <input id="block7-2-2" type="radio" class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-7"/>
      <label for="block7-2-2" class="turn-7"></label>
      <input id="block7-2-3" type="radio" class="player-1 right third-column center second-row turn-7"/>
      <label for="block7-2-3" class="turn-7"></label>
      <input id="block7-3-1" type="radio" class="player-1 left first-column bottom third-row second-diagonal turn-7"/>
      <label for="block7-3-1" class="turn-7"></label>
      <input id="block7-3-2" type="radio" class="player-1 middle second-column bottom third-row turn-7"/>
      <label for="block7-3-2" class="turn-7"></label>
      <input id="block7-3-3" type="radio" class="player-1 right third-column bottom third-row first-diagonal turn-7"/>
      <label for="block7-3-3" class="turn-7"></label>
      <input id="block8-1-1" type="radio" class="player-2 left first-column top first-row first-diagonal turn-8"/>
      <label for="block8-1-1" class="turn-8"></label>
      <input id="block8-1-2" type="radio" class="player-2 middle second-column top first-row turn-8"/>
      <label for="block8-1-2" class="turn-8"></label>
      <input id="block8-1-3" type="radio" class="player-2 right third-column top first-row second-diagonal turn-8"/>
      <label for="block8-1-3" class="turn-8"></label>
      <input id="block8-2-1" type="radio" class="player-2 left first-column center second-row turn-8"/>
      <label for="block8-2-1" class="turn-8"></label>
      <input id="block8-2-2" type="radio" class="player-2 middle second-column center second-row first-diagonal second-diagonal turn-8"/>
      <label for="block8-2-2" class="turn-8"></label>
      <input id="block8-2-3" type="radio" class="player-2 right third-column center second-row turn-8"/>
      <label for="block8-2-3" class="turn-8"></label>
      <input id="block8-3-1" type="radio" class="player-2 left first-column bottom third-row second-diagonal turn-8"/>
      <label for="block8-3-1" class="turn-8"></label>
      <input id="block8-3-2" type="radio" class="player-2 middle second-column bottom third-row turn-8"/>
      <label for="block8-3-2" class="turn-8"></label>
      <input id="block8-3-3" type="radio" class="player-2 right third-column bottom third-row first-diagonal turn-8"/>
      <label for="block8-3-3" class="turn-8"></label>
      <input id="block9-1-1" type="radio" class="player-1 left first-column top first-row first-diagonal turn-9"/>
      <label for="block9-1-1" class="turn-9"></label>
      <input id="block9-1-2" type="radio" class="player-1 middle second-column top first-row turn-9"/>
      <label for="block9-1-2" class="turn-9"></label>
      <input id="block9-1-3" type="radio" class="player-1 right third-column top first-row second-diagonal turn-9"/>
      <label for="block9-1-3" class="turn-9"></label>
      <input id="block9-2-1" type="radio" class="player-1 left first-column center second-row turn-9"/>
      <label for="block9-2-1" class="turn-9"></label>
      <input id="block9-2-2" type="radio" class="player-1 middle second-column center second-row first-diagonal second-diagonal turn-9"/>
      <label for="block9-2-2" class="turn-9"></label>
      <input id="block9-2-3" type="radio" class="player-1 right third-column center second-row turn-9"/>
      <label for="block9-2-3" class="turn-9"></label>
      <input id="block9-3-1" type="radio" class="player-1 left first-column bottom third-row second-diagonal turn-9"/>
      <label for="block9-3-1" class="turn-9"></label>
      <input id="block9-3-2" type="radio" class="player-1 middle second-column bottom third-row turn-9"/>
      <label for="block9-3-2" class="turn-9"></label>
      <input id="block9-3-3" type="radio" class="player-1 right third-column bottom third-row first-diagonal turn-9"/>
      <label for="block9-3-3" class="turn-9"></label>
      <div class="end">
        <h3></h3><a href="">Restart</a>
      </div>
    </div>
    <h5>Note: use the Full Page view for the best experience.</h5>
         </div>    
     </body>
     </html>   

     

    Below is the CSS code for Tic-Tac-Toe Game :-

    @charset "UTF-8";
    /* Variables
    -------------------------------------------------------------- */
    /* Body and Notice styling
    -------------------------------------------------------------- */
    body {
      color: #b6b5ca;
      font-family: 'Arial', sans-serif;
      margin: 0;
      text-align: center;
    }
    
    h5 {
      font-weight: 400;
      padding: 0 20px;
    }
    
    /* Tic-tac-toe game
    -------------------------------------------------------------- */
    .tic-tac-toe {
      font-family: 'Open Sans', sans-serif;
      height: 300px;
      overflow: hidden;
      margin: 50px auto 30px auto;
      position: relative;
      width: 300px;
    }
    @media (min-width: 450px) {
      .tic-tac-toe {
        height: 450px;
        width: 450px;
      }
    }
    .tic-tac-toe input[type="radio"] {
      display: none;
    }
    .tic-tac-toe input[type="radio"]:checked + label {
      cursor: default;
      z-index: 10 !important;
    }
    .tic-tac-toe input[type="radio"].player-1 + label:after {
      content: "";
    }
    .tic-tac-toe input[type="radio"].player-2 + label:after {
      content: "";
    }
    .tic-tac-toe input[type="radio"].player-1:checked + label:after, .tic-tac-toe input[type="radio"].player-2:checked + label:after {
      opacity: 1;
    }
    .tic-tac-toe input[type="radio"].player-1:checked + label {
      background-color: #dc685a;
    }
    .tic-tac-toe input[type="radio"].player-2:checked + label {
      background-color: #ecaf4f;
    }
    .tic-tac-toe input[type="radio"].turn-1 + label {
      z-index: 1;
    }
    .tic-tac-toe input[type="radio"].turn-2 + label {
      z-index: 2;
    }
    .tic-tac-toe input[type="radio"].turn-3 + label {
      z-index: 3;
    }
    .tic-tac-toe input[type="radio"].turn-4 + label {
      z-index: 4;
    }
    .tic-tac-toe input[type="radio"].turn-5 + label {
      z-index: 5;
    }
    .tic-tac-toe input[type="radio"].turn-6 + label {
      z-index: 6;
    }
    .tic-tac-toe input[type="radio"].turn-7 + label {
      z-index: 7;
    }
    .tic-tac-toe input[type="radio"].turn-8 + label {
      z-index: 8;
    }
    .tic-tac-toe input[type="radio"].turn-9 + label {
      z-index: 9;
    }
    .tic-tac-toe input[type="radio"].turn-1 + label {
      display: block;
    }
    .tic-tac-toe input[type="radio"].turn-1:checked ~ .turn-2 + label {
      display: block;
    }
    .tic-tac-toe input[type="radio"].turn-2:checked ~ .turn-3 + label {
      display: block;
    }
    .tic-tac-toe input[type="radio"].turn-3:checked ~ .turn-4 + label {
      display: block;
    }
    .tic-tac-toe input[type="radio"].turn-4:checked ~ .turn-5 + label {
      display: block;
    }
    .tic-tac-toe input[type="radio"].turn-5:checked ~ .turn-6 + label {
      display: block;
    }
    .tic-tac-toe input[type="radio"].turn-6:checked ~ .turn-7 + label {
      display: block;
    }
    .tic-tac-toe input[type="radio"].turn-7:checked ~ .turn-8 + label {
      display: block;
    }
    .tic-tac-toe input[type="radio"].turn-8:checked ~ .turn-9 + label {
      display: block;
    }
    .tic-tac-toe input[type="radio"].left + label {
      left: 0;
    }
    .tic-tac-toe input[type="radio"].top + label {
      top: 0;
    }
    .tic-tac-toe input[type="radio"].middle + label {
      left: 100px;
    }
    .tic-tac-toe input[type="radio"].right + label {
      left: 200px;
    }
    .tic-tac-toe input[type="radio"].center + label {
      top: 100px;
    }
    .tic-tac-toe input[type="radio"].bottom + label {
      top: 200px;
    }
    @media (min-width: 450px) {
      .tic-tac-toe input[type="radio"].middle + label {
        left: 150px;
      }
      .tic-tac-toe input[type="radio"].right + label {
        left: 300px;
      }
      .tic-tac-toe input[type="radio"].center + label {
        top: 150px;
      }
      .tic-tac-toe input[type="radio"].bottom + label {
        top: 300px;
      }
    }
    .tic-tac-toe input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~
    input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~
    input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ .end {
      display: block;
    }
    .tic-tac-toe input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~
    input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~
    input[type="radio"]:checked ~ input[type="radio"]:checked ~ input[type="radio"]:checked ~ .end > h3:before {
      content: "It is a tie!";
    }
    .tic-tac-toe .player-1.first-column:checked ~ .player-1.first-column:checked ~ .player-1.first-column:checked ~ .end,
    .tic-tac-toe .player-1.second-column:checked ~ .player-1.second-column:checked ~ .player-1.second-column:checked ~ .end,
    .tic-tac-toe .player-1.third-column:checked ~ .player-1.third-column:checked ~ .player-1.third-column:checked ~ .end,
    .tic-tac-toe .player-1.first-row:checked ~ .player-1.first-row:checked ~ .player-1.first-row:checked ~ .end,
    .tic-tac-toe .player-1.second-row:checked ~ .player-1.second-row:checked ~ .player-1.second-row:checked ~ .end,
    .tic-tac-toe .player-1.third-row:checked ~ .player-1.third-row:checked ~ .player-1.third-row:checked ~ .end,
    .tic-tac-toe .player-1.first-diagonal:checked ~ .player-1.first-diagonal:checked ~ .player-1.first-diagonal:checked ~ .end,
    .tic-tac-toe .player-1.second-diagonal:checked ~ .player-1.second-diagonal:checked ~ .player-1.second-diagonal:checked ~ .end {
      display: block;
    }
    .tic-tac-toe .player-1.first-column:checked ~ .player-1.first-column:checked ~ .player-1.first-column:checked ~ .end h3:before,
    .tic-tac-toe .player-1.second-column:checked ~ .player-1.second-column:checked ~ .player-1.second-column:checked ~ .end h3:before,
    .tic-tac-toe .player-1.third-column:checked ~ .player-1.third-column:checked ~ .player-1.third-column:checked ~ .end h3:before,
    .tic-tac-toe .player-1.first-row:checked ~ .player-1.first-row:checked ~ .player-1.first-row:checked ~ .end h3:before,
    .tic-tac-toe .player-1.second-row:checked ~ .player-1.second-row:checked ~ .player-1.second-row:checked ~ .end h3:before,
    .tic-tac-toe .player-1.third-row:checked ~ .player-1.third-row:checked ~ .player-1.third-row:checked ~ .end h3:before,
    .tic-tac-toe .player-1.first-diagonal:checked ~ .player-1.first-diagonal:checked ~ .player-1.first-diagonal:checked ~ .end h3:before,
    .tic-tac-toe .player-1.second-diagonal:checked ~ .player-1.second-diagonal:checked ~ .player-1.second-diagonal:checked ~ .end h3:before {
      content: "Player 1 wins!" !important;
    }
    .tic-tac-toe .player-2.first-column:checked ~ .player-2.first-column:checked ~ .player-2.first-column:checked ~ .end,
    .tic-tac-toe .player-2.second-column:checked ~ .player-2.second-column:checked ~ .player-2.second-column:checked ~ .end,
    .tic-tac-toe .player-2.third-column:checked ~ .player-2.third-column:checked ~ .player-2.third-column:checked ~ .end,
    .tic-tac-toe .player-2.first-row:checked ~ .player-2.first-row:checked ~ .player-2.first-row:checked ~ .end,
    .tic-tac-toe .player-2.second-row:checked ~ .player-2.second-row:checked ~ .player-2.second-row:checked ~ .end,
    .tic-tac-toe .player-2.third-row:checked ~ .player-2.third-row:checked ~ .player-2.third-row:checked ~ .end,
    .tic-tac-toe .player-2.first-diagonal:checked ~ .player-2.first-diagonal:checked ~ .player-2.first-diagonal:checked ~ .end,
    .tic-tac-toe .player-2.second-diagonal:checked ~ .player-2.second-diagonal:checked ~ .player-2.second-diagonal:checked ~ .end {
      display: block;
    }
    .tic-tac-toe .player-2.first-column:checked ~ .player-2.first-column:checked ~ .player-2.first-column:checked ~ .end h3:before,
    .tic-tac-toe .player-2.second-column:checked ~ .player-2.second-column:checked ~ .player-2.second-column:checked ~ .end h3:before,
    .tic-tac-toe .player-2.third-column:checked ~ .player-2.third-column:checked ~ .player-2.third-column:checked ~ .end h3:before,
    .tic-tac-toe .player-2.first-row:checked ~ .player-2.first-row:checked ~ .player-2.first-row:checked ~ .end h3:before,
    .tic-tac-toe .player-2.second-row:checked ~ .player-2.second-row:checked ~ .player-2.second-row:checked ~ .end h3:before,
    .tic-tac-toe .player-2.third-row:checked ~ .player-2.third-row:checked ~ .player-2.third-row:checked ~ .end h3:before,
    .tic-tac-toe .player-2.first-diagonal:checked ~ .player-2.first-diagonal:checked ~ .player-2.first-diagonal:checked ~ .end h3:before,
    .tic-tac-toe .player-2.second-diagonal:checked ~ .player-2.second-diagonal:checked ~ .player-2.second-diagonal:checked ~ .end h3:before {
      content: "Player 2 wins!" !important;
    }
    .tic-tac-toe label {
      background-color: #78bec5;
      border-radius: 14px;
      cursor: pointer;
      color: #fff;
      display: none;
      height: 90px;
      margin: 5px;
      position: absolute;
      width: 90px;
      -moz-transition: background-color 0.3s;
      -o-transition: background-color 0.3s;
      -webkit-transition: background-color 0.3s;
      transition: background-color 0.3s;
    }
    @media (min-width: 450px) {
      .tic-tac-toe label {
        height: 140px;
        width: 140px;
      }
    }
    .tic-tac-toe label:hover {
      background-color: #3d4250;
    }
    .tic-tac-toe label:hover:after {
      opacity: .4;
    }
    .tic-tac-toe label:after {
      left: 0;
      font-family: "FontAwesome";
      font-size: 45px;
      margin-top: -22.5px;
      opacity: 0;
      position: absolute;
      text-align: center;
      text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.2);
      top: 50%;
      width: 100%;
    }
    @media (min-width: 450px) {
      .tic-tac-toe label:after {
        font-size: 70px;
        margin-top: -35px;
      }
    }
    .tic-tac-toe .end {
      background: rgba(255, 255, 255, 0.8);
      bottom: 5px;
      color: #3d4250;
      display: none;
      left: 5px;
      padding-top: 55px;
      position: absolute;
      right: 5px;
      top: 5px;
      text-align: center;
      z-index: 11;
    }
    @media (min-width: 450px) {
      .tic-tac-toe .end {
        padding-top: 110px;
      }
    }
    .tic-tac-toe .end h3 {
      font-size: 30px;
      font-weight: 300;
    }
    @media (min-width: 450px) {
      .tic-tac-toe .end h3 {
        font-size: 40px;
      }
    }
    .tic-tac-toe .end a {
      background-color: #3d4250;
      border-radius: 4px;
      color: #fff;
      padding: 14px 45px;
      text-decoration: none;
      -moz-transition: background-color 0.2s;
      -o-transition: background-color 0.2s;
      -webkit-transition: background-color 0.2s;
      transition: background-color 0.2s;
    }
    .tic-tac-toe .end a:hover {
      background-color: #262934;
      cursor: pointer;
    }

    How it works :-

    • As it uses labels for the visible part on the block and radio buttons for the hidden part.
    • In this game , there are basically 9 possible turns , in every turn a player can click on one label only.
    • On clicking once on a label , the state changes to checked.
    • On triggering the checked state on the block , by using the z-index the CSS moves to the next turn and therefore the z-index gets changed on each turn.
    • To each label I have added a class turn-x , that help us to know whose turn is know.
    • The 1 player plays on odd turn while the player 2 at an even turn.
    • To determine which player had won the game , we need to check all the possible victories earned by a player .


     

    Conclusion :-

    I have easily created my first game i.e Tic-Tac-Toe by using HTML and CSS properties .

    By using the above code anyone can easily create this game.


    Note:- The above code will run over all modern browsers.

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