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Category Bit And Mask Bit Filter

In Cocos2d,when you define a world for a scene by default all object heaving body in scene will collide with each other.In order to make object collidable with specific one,simply set body mask and category bit at the time of defining fixtures,an...

How To Download Plist File From Server In Cocos2d

In an IOS app development,user can have two methods to download file from server i.e Synchronous and Asynchronous . So before going ahead ,please take a look to the basic knowledge of these methods . A Synchronous method is preferable in case...

Move Body To A Targeted Destination In Cocos2d WIth Appropriate Angle

In order to move body along with the sprite in cocos2d with box2d,you no need to worry about. Just take a look to this:- PhysicsSprite* sprite = (PhysicsSprite*)body->GetUserData(); CGPoint target; //set target for the body ta...

Cocos2D Scene Management

One of the building blocks of a cocos2d app is the “scene”.Now,the question arises,What scene is?A scene is specially a node that contains any other nodes visible and is responsible for everything's running on the screen, including actions.Scene...
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